Note: the 2 AK-230 twin 30mm CIWS are able to shoot down missiles like the Phalanx*.Too easy Take a shot at saving the earth in Super Missile Command. For surface ships the launch systems are Harpoon Ship Command. Fight your way out of an asteroid belt filled with hostile aliens in Super Asteroids. And on the inside, there is another helm and radio systems. The existing Harpoon simulator and the micro. The only accessible interior is the command room. 5P90S, BAZ-6909-022 8x8 transporter erector launcher (TEL), Air / Missile Defense Unit Equipment, 1.1.222.28.24.2. Each of the missile launchers opens up when the missiles are selected and inside you can see a single missile. On the top of the command room, there is a helm but it is not operable. (This ship by itself is very weak and can be sunken by most PvP ships assuming you have good aim) Its maximum speed when fully upgraded is 38 knots. It has a maximum capacity of 4 P-15 Termit (SS-N-2 Styx) anti-ship missiles and 2 AK-230 twin 30 mm CIWS that are not manually usable by the player. The Mosquito Quest requires the Lublin-class Landing Ship (which can be bought for 240,000 credits), and takes around forty-five minutes to an hour to complete. It can only be obtained by completing the Mosquito Quest. Like its real-life counterpart, the DSS 3 version is armed with 4 missile launchers. Built for the Soviet Union from 1960-1973, they were one of the most numerous class of missile boats built, with over 400 built for the Soviet Union and allied countries. The Osa-class Missile Boat (or Project 205 Moskit, which is Russian for Mosquito, hence the name of the quest) is a PVP boat in DSS 3.
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